19.8.13

3D realistic portrait debut

St. Margaret Clitherow
Taking the 3D route to produce saints' portraits. Made in Blender. :) This is the first one of hopefully many to come. (Had to learn the entire process from CGCookies.com)

4 comments:

Anthony VanArsdale said...

Fabulous job! I've played in Blender some with Low poly game stuff, but this is amazing!

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A.R. Danziger said...

Wow, great job! I thought this was a sculpted piece at first.

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